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Rome 2 total war update 4


rome 2 total war update 4

Fix for some instances of passive AI during River Crossing battles, when the AI is defending.
The Attacking Testudo can no longer be activated in coreldraw graphics suite x6 with crack melee during battles.
Various trait effects are now fifty shades of grey full circle pdf working as intended.Fixed a Multiplayer crash which happened when a client joined a lobby and was being allocated to the wrong slot.Also, the factors tooltip now works between two non-player factions by selecting a non-player faction and moussing over another faction.During all Quick Battle multiplayer games, when any player enters the deployment screen they are no longer shown as Rome for a couple of seconds while the game is set.Improved unit pathfinding in Barbarian village battle maps (fixed no go zones).When a host decides to make changes to the game setup (e.g.Addressed inconsistencies in the campaign Heads Up Display when selecting between enemy and friendly settlements and characters.Improved ship melee/ramming target selection in battles.Deployed agents on the campaign map, no longer reset back to being un-deployed when they level.Fixed Briton Chariot unit attributes.AI now have improved ability to place its forces appropriately to deal with simultaneous front and side attacks.Cavalry can no longer capture Victory Points in battles while mounted.In Multiplayer Campaign mode, the Show AI player moves option is now reflected correctly for the client.These have now been corrected.
Increased nero 8 serial key windows xp the frame rate and reduced frame stuttering in battles on certain GPUs.
Added event message for when units defect during a civil war in Campaign modes.


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